Rebel Squadrons

Mission Database

X-Wing

Aftermath of Hoth, The
OP 6: Aquire Mind Chips

By Phony Phreak

Player Craft: Y-wing

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▼ Briefing

Our capture effort in the last mission will hardly be worth anything if we can't get the Imperial pilots to fly for the Alliance.  I know most of you pilots have been trained at the Imperial Academy, and then defected to the Alliance, but the TIE Advanced are tricky ships to handle.  Besides, anyone other than the pilot stepping into the cockpit is killed by the ship's security.

Recently, several Imperial Transports stumbled into another game, Syndicate, and came out with CHIPS, bionic implants that control the minds of whomever has the devices implanted.  We need these.  You will intercept and disable ALL the Transports en route to the STD Immortal, in your crummy ol' Y-Wing.  Several more Y-Wings will then arrive and place remotes on the TRNs, then fly them out.

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